It’s been a rough couple of years for the games industry—and even laying it out like that feels like an understatement. Back in February, the number of layoffs and studio closures were already numerous enough to fit into a horrifying chart, and things haven’t exactly slowed down since.
One of the more high-profile recent shocks came from Microsoft, which shut down studios Arkane Austin—developers of Prey and Dishonoured—as well as Tango Gameworks, the studio behind surprise hit Hi-Fi Rush.
It was an especially messed-up situation because, as plenty of developers noted in the aftermath: A studio probably shouldn’t sink after a single flop like Redfall, but even if they do make an excellent game, that still won’t save them from the margin-fuelled man…